Friday, January 28, 2011

Time is Precious Decide How You Want To Spend It..........!!!


With a timid voice and idolizing eyes, the little boy greeted his father as he returned from work,"Daddy, how much do you make an hour?"

Greatly surprised, but giving his boy a glaring look, the father said,
"Look, son, not even your mother knows that. Don't bother me now, I'm tired." "But Daddy, just tell me please! How much do you make an hour, " the boy insisted.

 

The father, finally giving up, replied: "Twenty dollars per hour."

"Okay, Daddy? Could you loan me ten dollars?" the boy asked.

Showing his restlessness and positively disturbed, the father yelled, "So that was the reason you asked how much I earn, right? Go to sleep and don't bother me anymore!"

It was already dark and the father was meditating on what he said and was feeling guilty? Maybe he thought, his son wanted to buy something.

Finally, trying to ease his mind, the father went to his son's room.
"Are you asleep, son?" asked the father.

"No, Daddy. Why?" replied the boy, partially asleep.

"Here's the money you asked for earlier," the father said.

"Thanks, Daddy!" rejoiced the son, while putting his hand under his pillow and removing some money. "Now I have enough!! Now I have twenty dollars!" the boy said to his father, who was gazing at his son, confused at what his son had just said.

"Daddy, could you sell me one hour of your time?"

Time is too precious to spend it all on work!
Appreciate your love ones and don't take them for granted.

Sony reveals the PSP2 "Next Generation Portable" entertainment system and PS Suite...............!!!

Sony announced the PSP2 early this morning in Japan, and called it a “Next Generation Portable” device. With the NGP, Sony looks to offer the “ultimate portable entertainment” using some killer hardware and cross-platform software.

PSP2
The PSP2 or NGP’s hardware is certainly nothing to be modest about – it packs a quad-core ARM Cortex-A9 processor, dual analog sticks, front and rear cameras, dual rear touchpads, a high-resolution 960x544 pixel 5-inch OLED capacitive touchscreen, accelerometer/gyroscope (courtesy the PS Move controller), digital compass, GPS, and yes, both 3G and Wi-Fi connectivity. Check out full specifications at the end of the article.

Wondering where UMD went, and if it went the way of the PSP Go? Nope – looks like Sony is still sticking with removable media as the one of the means of game distribution, if not the primary, but the new SD card resembling media looks like it will be proprietary. It will be meant for both games and other software, apart from game save data.

Demos shown by various game developers from such companies as Capcom, Konami, Epic Games, Tecmo Koei and Sega showcased the PSP2’s next generation graphics abilities, with the consensus being that it was nearly as capable as the PlayStation 3 console – if a little shy on the geometry front. Looking at Solid Snake below, it’s not too hard to be convinced that this is not just marketing hyperbole. Kojima explained the demo was actual PS3 MGS4 game content, ported to run on the PSP2 – which ran it at the same detail level but a little slower – at 20 fps. Game titles include Resistance, Killzone, Little Big Planet, Uncharted, Metal Gear Solid, Monster Hunter, Dynasty Warriors, and more.

 

As you can imagine, with a touchscreen, rear touchpads, and dual analog sticks in tow, the Next Generation Portable will certainly be offering a surfeit of input/interface options, and Sony calls it a revolutionary new interface. Gestures like “touch, grab, trace, push and pull” will be incorporated. The PSP2’s menu UI etc.,  and looks to be a heavily customized Android 2.3 interface with navigable homescreens, and built in social-networking called LiveArea. LiveArea also includes location based connectivity and entertainment, where they will be able to chat with friends, keep track of their scores, the latest leaderboards, and what people are playing around them. The user will be able to seamlessly switch between LiveArea and the game... 

The location-based interface also looks like it will also be partly responsible for game discovery. The NGP’s UI and games can also incorporate augmented reality, using its two cameras.
Rear touchpads seen on its behind
 
Sony plans to release the NGP only by the end of the year (“holiday” season) and we feel much of time the time remaining will be spent concentrating on creating the device’s hardware-agnostic platform and library of game titles that will be called the PlayStation Suite. With the future unarguably moving towards converged devices, it should come as no surprise that the PS3 and PSP2 will one day share game titles, and this detail was certainly planted in the audience’s minds at the announcement.
PlayStation Suite
The PlayStation Suite of software and games titles will be based on a hardware agnostic development framework, and will work on devices operating on Android Gingerbread (2.3) or higher. This will obviously include the Sony Ericsson Xperia Play. To this end, Sony will soon be launching a PlayStation Store for Android, which will feature first party and third-party games that have been tested for quality and performance across 'PlayStation Certified' devices and platforms. To start things off, the PlayStation Suite for Android will offer emulated PlayStation One games.

The PlayStation Suite will undoubtedly support a variety of Android handheld devices, from tablets to smartphones, and will emulate the PSP2 controls on touchscreens for everything other than hardware PlayStation control bearing the Xperia Play.
Touchscreen controls
 
Next Generation Portable (PSP2) Specifications
CPU
ARM® Cortex™-A9 core (4 core)
 
 
GPU
SGX543MP4+
 
 
Dimensions
Approx. 182.0 x 18.6 x 83.5mm (width x height x depth) (tentative, excludes largest projection)
 
 
Rear touch pad
Multi touch pad (capacitive type)
 
 
Cameras
Front camera, Rear camera
 
 
Sound
Built-in stereo speakers
 
Built-in microphone
 
 
Sensors
Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer), Three-axis electronic compass
 
 
Location
Built-in GPS
 
Wi-Fi location service support
 
 
Keys / Switches
PS button
 
Power button
 
Directional buttons (Up/Down/Right/Left)
 
Action buttons (Triangle, Circle, Cross, Square)
 
Shoulder buttons (Right/Left)
 
Right stick, Left stick
 
START button, SELECT button
 
Volume buttons (+/-)
 
 
Wireless communications
Mobile network connectivity (3G)
 
IEEE 802.11b/g/n (n = 1x1)(Wi-Fi) (Infrastructure mode/Ad-hoc mode)
 
Bluetooth® 2.1+EDR (A2DP/AVRCP/HSP)
 


HTC HD7 - Sleek and stylish, but far from perfect [Review]..............!!!

The HD7 is quite a nice phone. The new platform seems promising, and is a huge step forward from WM 6.5, apart from a few shocking omissions. The HD7 loses out on account of these omissions, as well as a few of its own. A decent display in lieu of an S-LCD, a mediocre battery, mediocre speaker to mention a few. Its not a well rounded package and has a number of small, yet visible chinks in its repertoire. At Rs. 29,990 we cannot ignore that fact.

Pros:
  • Well built and sleek
  • Snappy hardware, large display
  • Very nice interface, great browser
 Cons:
  • Mediocre battery
  • Mediocre loudspeaker
  • A flagship device deserves a higher grade display
HTC is a brand that needs no introduction. The Taiwanese giant, known for building handsets for the likes of O2, iMate and so on, has entered the retail market and met with reasonable success. Touchscreen phones are the latest fad, and HTC has been steadily churning out a stream of such phones. They've made their mark in our market too, with some excellent capacitive-touch phones, and some of their phones like the Touch HD2 and Desire.

The HD7 is a direct descendent from the HD2, the latter was powered by Windows Mobile 6.5 while the former features Microsoft's Windows Phone 7 - the newest cellphone platform available today. However, as we've learnt when it comes to operating systems and cellphones, the latest isn't always the best. Android is far from the perfect cellphone platform, and while it has gotten better, there are still a lot of small nits to be ironed out. And so it goes with today's candidate. The HD7 is an impressive looking phone, with an impressive spec-sheet. However, in the end its usability as a phone and the minor teething issues of the platform prove to be its undoing. As we've said before, there is no perfect touchscreen cellphone, along with adding faster CPUs, applications, nifty gesture-based controls and multimedia, manufacturers have forgotten to master the basics.

Look and feel

The HD7 is a beautiful looking phone - black and dark grey, exceedingly slim side bezels, and a handset that's dominated by a massive 4.3-inch capacitive touchscreen. And this is probably the selling point or failing of this phone. The display will either attract you, or repel you on account of its size. Obviously, we'd have loved the ultra sharp Super LCD technology on the HTC Desire to make a second appearance here, but that wasn't to be. The gently curving rear and the flat front adds another dimension to the aesthetics. The HTC moniker on the top bezel is minimal - a relief from the space-consuming, garish and, at times cheap branding followed by the likes of the LG and Samsung. HTC is an OEM manufacturer, and it shows in the minimalist badging. The HTC is a conglomerate of metal, plastic and of course glass. There is a metal bezel running right around the phone, and the raised edges means placing the phone face down on a flat surface will not scratch the display.
HTC Touch HD7
There are three touch-sensitive keys beneath the glass slab that extends below the LCD. These keys are really well spaced out and while their backlighting isn't excellent, it's more than adequate to use. The screen on/lock key is located on the top of the phone to the right side, and quite frankly, while it is intuitive thanks to a slight indication for ones fingerpads, it is hard to press, and offers minimal feedback. The volume rocker located on the right is similar, offering only marginally better feedback. The camera key is even worse, offering no feedback to half click (for autofocus). The microUSB port and 3.5mm jack are conveniently located on the bottom of the phone.

Interface

We found the layout quite simplistic. While not as intuitive as the iOS layout on the iPhone, Windows has done a fine job keeping things simple. There are far less settings, and anyone who has scratched his head wondering what the difference between Bluetooth on and Beam on is, in WM 6.5, will find the settings on Windows Phone 7 basic. In fact, too basic for some, as a few advanced options are missing. However, most of the settings involve changing values from a list, or a switch-like, on-screen slider.

The touchscreen is very sensitive, and owing to this, navigating around is a snap. WP 7 has a nice flowing menu system, consisting of large tiles. This is the default homescreen. The second screen, that is just a side scroll away, contains all possible options like alarms, calendar, games, browser, messaging, MS Office among others, in a single vertical-scroll list. A simple press and hold on any of these options, gives an option to add it to the home screen - pretty simple. Since all WP7 phones will run the same interface, the HD7 will look no different from other WP7 handsets, other than a few extra options. The Start menu that Microsoft doggedly persisted on is dead, and we don't miss it a bit. Within an option, you can swipe sideways and you will get different sub options, like a tabbed list, like within mail, side scrolling will get you mails under different and intuitive heads, like all, unread, flagged, urgent and so on. There is a context sensitive list of options, represented by icons, on a bar at the bottom of the screen. Expanding this bar by pressing the "..." symbol shows lists the functions of each of the icons, while displaying a few extra context-sensitive options.

The lack of folders means that installed apps become part of an ever increasing list. Alphabetical scrolling is absent - this is a major pain for those who have a hundred or so installed apps. Multi-tasking has been omitted, and the last application will resume from exactly where you left it. This means that third party apps that are installed cannot be run in the background. This is something the Microsoft should remedy. Messages appear as threads of conversation. Calls show up as individual time-based calls, therefore, if you called a particular number eight times in succession, you will see eight entries in your dialled list. This is both utilitarian and annoying. The Office application is robust, although coming from the PC version, it's still rather bare-bones. The browser (Internet Explorer obviously), is pretty fast, pages render very quickly and we like the pinch zoom that also works seamlessly. Orientation is also snappy, and the bottom control bar disappears when in landscape mode. Up to six tabs can be opened, which is fair for a mobile device. 


Performance

The display, although not a Super LCD, or Super AMOLED, is not bad. Somehow we feel that Windows' theme colour schemes and the generic colour scheme of the OS hides the display's lack of quality quite well. This might seem like hiding a flaw, and it is, but it's better than having brilliant wallpapers and moving themes on a substandard display like quite a few Android handsets. Kudos to Microsoft for the colour scheme - you can choose a light or dark background and then an accent colour, that is basically the colour of the tiles. We chose the dark theme, with a yellow mustard colour that was had pretty clear text rendition (in white), and the resolution of the display is sufficient, without any visible pixelation. However, watch movies and such, and the lack of vividness of colours and the lack of contrast is noticeable, and something like the iPod Touch 4G (review here) has a much better display for multimedia. Even while playing certain games, the colours look a bit faded.

While typing, a couple of flaws become apparent. Firstly, despite the size of the display, in portrait mode, the on-screen keys are a bit close, and this leads to a lot of wrong presses. Secondly, as sensitive as the display is, an iPhone it is not. In landscape mode, you'll have a lot less problems with typing accuracy, although now, the phone can feel just a bit large. For example, reaching from the centre keys to the peripheral keys usually means you need to resposition your grip.

The camera on the HD7 is pretty decent. It provides good colour and contrast, and the flash is reasonably powerful and seems to tone down a bit when shooting bright subjects on a dim background. It certainly lights up everything that is four feet away, and can illuminate a room 8 x 8 feet. The camera shutter also has an extra second of lag - not good for the shutterbug. Music quality via the handsfree kit is good - decent bass for earphones, and a nice mid-range. It's certainly not for the discerning, but will do for most people. The loudspeaker is frankly rubbish for music and distorts a lot. Music can only be transferred via Zune software, and there's none for OS X. Basically WP7 phones aren't meant for Apple users. Video playback is a mediocre experience. While the large display is good, colours can look a bit washed out, and the contrast is mediocre at best.
HTC Touch HD7
The phone itself is very snappy, even while playing games, scrolling through long mail lists, and lots of images, we had absolutely no issues with speed. The QSD8250 processor running at 1GHz, coupled with the monster 576 MB of RAM keeps everything running super smoothly. However, pause a game by locking the display, then resume it by unlocking the screen and the game might take up to three seconds to appear - this is the only area where the HD7 could use some further optimisation, however for a new platform, WP 7 is remarkably lightweight.

Battery life seems decent considering the paltry 1230 mAh powerplant. The huge screen is a drain, as is the processor, and we'd have loved HTC to have gone the extra mile with a juicy 1650 mAh battery - but sadly we're reminded of the adage that wishes aren't horses. Play a few games, use the display a bit and you'll see battery life nosedive. With the usual messaging and an hour of calls you'll need to charge the phone every evening. With heavy usage and 2-3 hours of calls, battery life drops to 25 per cent within a day. Either way, you'll charge the HD7 every day, just to be on the safe side. However, Android phones like the HTC Desire fare even worse with similar battery life given a larger battery.
In terms of the signal quality, the HD7 is good with a couple of problems. With good reception, call quality and clarity is good, and there is no echoing, or buzzing. With a mediocre signal, there is a loss of coherence on the other side, especially if you walk around with the phone. In areas of bad reception, the voice quality is poor, and the clarity intermittent. One call got disconnected. The antenna used is a far cry from the typically excellent ones found on some Nokia and Blackberry phones that retain clarity even with poor reception.

Our take

Inevitably, as it is with all cellphones, their salability comes down to a combination of price, features and usability. At an MRP of Rs. 29,990, the HD7 isn't cheap. Neither is it close to perfect. It has a list of minor flaws that total up to detract from the overall experience. However, all is not bad. The platform seems good, and stable - which given the past, is a blessing. The device itself is solidly built and sexy looking. However, the HD7 remains an expensive gadget that we'd recommend if giving no consideration to value. That taken into account, we cannot. There are better performing, more rounded devices available.

Specifications: OS: Windows Phone 7; CPU: Qualcomm QSD8250 (1 GHz); RAM: 576 MB; Display: 4.3-inch, 480x800 pixels, capacitive; battery: 1230 mAh; weight: 162 grams

Rating:
Features: 7.5
Performance: 7
Build: 7
Value: 5.5
Overall: 6.5

Brand HTC
Model HD7
Price (MRP, Rs)  29,990
Features  
Physical Specs  
Form Factor Bar
2G Network Bands GSM 850 / 900 / 1800 / 1900
3G Network Bands HSDPA 900 / 2100
Screen Resolution 480 x 800 pixel
Screen Size (in inches) 4.3 inches
Maximum Screen colours 16M
Touchscreen / Dual Screen (Y/N) Y / N
Battery Rating 1230 mAh
Dimensions (L x W x H) (in mm) 122 x 68 x 11.2 mm
Weight (in grams) 162 g
Expandable Memory Type N
Hot Swappable (Y/N) NA
Available Colours Black
Other Features  
Operating System Windows Phone 7
Charging via USB (Y/N) Y
Hardware Keypad (Regular/QWERTY) N / N
Accelerometer (For auto rotate) Y
Address Book Capacity Practically unlimited
No of calls in register Practically unlimited
Talk Time / Standby Time * (hrs, min) 5 hrs, 20 min / 320 hrs
No of Profiles / Customisable (Y/N) 2 / Y
Offline Opearability (Y/N) Y
Inbuilt GPS / A-GPS support (Y / N) Y / Y
Connectivity  
Browsing (GPRS/EDGE/3G) Y / Y / Y
EDGE max speed 296 kbps
3G max speed 7.2 (HSDPA)
Connectivity (WiFi/Bluetooth/IR/USB) Y / Y / N / Y
Bluetooth Version/A2DP support 2.1 / Y
Accessories  
Bundled Accessories Charger, data cable, handsfree
Size of memory card provided NA
Overall Build Quality (So 10) 7.25
Overall Ergonomics (So 10) 7.5
Keypad Design, ergonomics, usability (So 10) 7.5
Camera Specs  
Camera Resolution (Mega Pixels) 5
Video Capture Resolution 1280 x 720
Dual Cameras / Auto Focus / Flash (Y/N) N / Y / Y
Mirror for self portrait (Y / N) N
Camera Settings (So 10) 6.5
Zoom (Optical/Digital) Digital
Multimedia  
Music Formats supported MP3, WAV, WMA, eAAC+
Video formats supported MP4, WMV, H.264, H.263
FM Radio / RDS (Y/N) Y / Y
Performance  
Signal Reception and Voice Clarity (So 10)  
Zone 1 7.5
Zone 2 6.5
Zone 3 5
Device Earpiece Volume (on call) 7.25
Loudspeaker Volume (on call) 6.5
Device Loudspeaker clarity (on call) 5
Handsfree Clarity (on call) 7.5
Bluetooth Transfer Speed (in kbps) -
WiFi signal strength (Zone 2) (%) 33
Captured Photo Quality (So 10)  
Captured Photo Colour 7
Captured Photo Crispness 6
Captured Video Quality 5.75
Effectiveness of integrated flash 6.75
Loudspeaker Audio Quality (music) 6
Bundled Earphones Quality (music) 7
Display  
Quality of display 7.25
Viewing angle of display 6.75
Legibility in bright sunlight 5.5
Video Playback Quality (So 10) 7.25

Contact: Bright Point India
Phone No: 9910821100
E-mail ID: nitin.pandita@brightpoint.com
Website: www.htc.com/in
Price: Rs. 29,990 (MOP)



Tuesday, January 25, 2011

10 Most Important Things...!!!

  • LOVE:
    The Special Feeling That Makes You Feel
    All Warm And Wonderful.

  • RESPECT:
    Treating Others As Well As You Would Like To Be Treated.

  • APPRECIATION:
    To Be Grateful For All The Good Things Life Has To Offer.

  • HAPPINESS:
    The Full Enjoyment Of Each Moment. A Smiling Face.

  • FORGIVENESS:
    The Ability To Let Things Be Without Anger.

  • SHARING:
    The Joy Of Giving Without Thought Of Receiving.

  • HONESTY:
    The Quality Of Always Telling The Truth.

  • INTEGRITY:
    The Purity Of Doing What's Right, No Matter What.

  • COMPASSION:
    The Essence Of Feeling Another's Pain, While Easing Their Hurt.

  • PEACE:
    The Reward For Living The 10 Most Important Things.

Pandora for Mini Connected and SYNC AppLink now available for iPhone...!!!


The Mini Connected app finally hit the App Store back in December, enabling those with suitably equipped little German autos to connect their iPhones and iPods and do what nature intended. Well, everything nature intended except for streaming Pandora. Now that solemn right is a possibility too, with the latest version of Pandora available in iTunes. Update that, plug your iPhone into your Mini, and you can get your stream on, just like we did at CES. However, if you're more of a domestics guy or gal you don't have to feel left out, because this new version supports Ford's SYNC AppLink as well. And, yes, we had some quality hands-on time with that, too.

Apple partners BSNL to bring 3G-enabled iPads to India in 3 days.....!!!


With 3G-enabled smartphones and network coverage finally starting their gradual proliferation of the market, Apple has finally announced it will be releasing the much awaited and almost outdated (the iPad 2 might just be around the corner) iPad in India, in partnership with BSNL. With retail availabliity proposed for January 28th, the iPad will be available in Wi-Fi or 3G+Wi-Fi versions, each with three capacities - 16GB, 32GB, 64GB. The Wi-Fi version priced between Rs. 26,000 to Rs. 33,000 and the 3G with Wi-Fi version priced between Rs. 33,000 and Rs. 44,000.

In addition, the reports suggest that Apple has signed up a deal with BSNL with the intention of capturing the Indian market by storm, as BSNL is the only pan Indian 3G license holder among the cellular service providers. Apparently, BSNL has proposed to provide special data plans to iPad 3G users as part of this exclusive deal with Apple. However, we are not sure if this deal is free from contractual obligations, so that other service providers could join the party.

So while it remains to be seen how well the iPad will sell in India, the world is already waiting for the iPad 2. It seems we've finally learnt our lesson though, and will not be hoping (too hard) for a global release of the iPad 2 that includes India...

Why You Learn More Effectively by Writing Than Typing........!!!


The act of writing helps you clarify your thoughts, remember things better, and reach your goals more surely. Here's a look at the science and psychology behind writing, and why the pen may be mightier than the keyboard.

Many productivity experts and writers have long espoused the power of writing things down (in fact, paper is our many of our favorite to-do list manager and we're a little fanatical about our favorite pens).

Why Writing Works

Patrick E. McLean's defense of writing longhand is a poetic dissertation on the subject; words can rush out in their raw, feral state when the pen is your tool. Technology, meanwhile, can be too distracting and distancing.
Maybe you're on the other side of the fence, though, and think all this just a lot of pure romanticism: People may feel more comfortable and productive with pen and paper because that's what they've used most of their lives (and what we as a species have used for centuries), but some like typing more and can do it more quickly. Certainly, more of us are becoming fast typists by necessity and the art of handwriting is deteriorating.
A couple of studies, though, substantiate why the physical act of writing really does boost learning and goal achievement. Hoping to provide actual scientific proof on the efficacy of writing down and sharing goals (to make up for an often-quoted mythical Harvard/Yale study of goals), a psych professor at Dominican University of California found that people who wrote down their goals, shared them with others, and maintained accountability for their goals were 33% more likely to achieve them, versus those who just formulated goals. (One can argue that in this instance, typing would be equally effective; see "Why Writing Works Better Than Typing" below for why writing still may be better.) Another study found positive effects of writing on learning foreign words, and a survey of note-taking studies found several examples where taking notes helped students with recall and academic performance.


Why You Learn More Effectively by Writing Than Typing
The research results may seem common sense or obvious to many of us. If you're interested in the biology behind writing's effect on our achievements, though, here's a little background: Writing stimulates a bunch of cells at the base of the brain called the reticular activating system (RAS). The RAS acts as a filter for everything your brain needs to process, giving more importance to the stuff that you're actively focusing on at the moment—something that the physical act of writing brings to the forefront. In Write It Down, Make It Happen, author Henriette Anne Klauser says that "Writing triggers the RAS, which in turn sends a signal to the cerebral cortex: ‘Wake up! Pay attention! Don't miss this detail!' Once you write down a goal, your brain will be working overtime to see you get it, and will alert you to the signs and signals that […] were there all along."

Why Writing Works Better Than Typing

There may also be a scientific basis for the pen's superiority over the keyboard when it comes to writing development and cognitive functions. Dr. Virginia Berniger, who studies reading and writing systems and their relationship to learning processes, found that children's writing ability was consistently better (they wrote more, faster, and more complete sentences) when they used a pen rather than a keyboard; these are, of course, subjects without a penchant for using either tool. We also previously covered the WSJ article that connected handwriting and cognitive abilities; in one of the studies cited, adults learned new symbols and graphic shapes better when they reproduced them with pen-and-paper instead of typing them.

The difference, Berniger notes, may lie in the fact that with writing, you use your hand to form the letters (and connect them), thereby more actively engaging the brain in the process. Typing, on the other hand, involves just selecting letters by pressing identical-looking keys.

Of course, whether the pen or the keyboard is better for you depends on your personal experience and comfort with these tools. As a compromise, perhaps we should all get stylus-friendly tablet PCs or digital pens.

Monday, January 24, 2011

Do You Have Time.....???


I knelt to pray but not for long
I had too much to do
Must hurry off and get to work
For bills would soon be due.
And as I said a hurried prayer
Jumped up from off my knee
My duty was now done
My soul could be at ease

All through the day I had no time
To speak a word of cheer
No time to speak to friends
They'd laugh at me I fear
No time...No time too much to do
That was my constant cry
No time to give to those in need

At last it was time to die
And when the Lord I came
I stood with downcast eyes
With His hands He held a book
It was The Book of Life

He look in the book and said
Your name I cannot find
I once was going to write it down
But never found the time...

Dual SIM Android anyone? Make way for the Motorola Glam XT800 [update - confirmed]......!!!


Update: No longer a rumour, the Motorola XT800 or Glam has been launched in India, priced at Rs. 31,999. Specifications listed earlier remain much the same, including a 3.7-inch (480x854 pixel resolution) capacitive touchscreen with Gorilla Glass, Android 2.1, CDMA-GSM dual SIM support, 3G 1xEV-DO Rev.A and GPS connectivity, 5MP camera with dual-LED flash, 1GB internal storage expandable to 32GB, 550MHz processor, 512MB RAM, stereo FM with RDS, and a 1390 mAh battery with about 5 hours 40 minutes of talk time and 100 hours of standby time.

We're quite shocked at the price though - For that price Motorola ought to have squeezed in a 800MHz processor at the least, if not a sliding QWERTY keyboard. The ability to view and edit Office documents straight out of the box is a definite plus though.

Original Article (17-01-11 19:18:19): This might just be the biggest thing to hit India in a while - reports suggest Motorola is looking to launch a 3G capable dual SIM Android phone in India soon, capitalizing on two or three of the biggest trends in the Indian mobile market today.

Called the Motorola Glam (also known as the XT800), the phone supports the GSM-CDMA type of dual SIM operation, which isn't extremely ideal for those currently happy with their GSM-GSM type phones, but, will be good news for others who are looking to utilise GSM and CDMA connections separately for voice and data.

While the phone is not exactly new, and was launched with older versions of Android before, it is expected to arrive with Froyo in tow when in launches in India sometime next week. Other specifications include a 3.7 inch display, 550 Mhz processor, 256MB RAM, and a 5 MP camera with dual LED flash and autofocus, apart from GPS and Wi-Fi connectivity and a 1390 mAh battery.



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